

The remaster included higher levels of detail, graphical upgrades, and for the first time: ray traced reflections.

Two years later, the game got remastered for PlayStation 5, simultaneously with the release of Marvel’s Spider-Man: Miles Morales. The original game didn’t include fancy features such as ray tracing, although it employed Insomniac’s ‘temporal-injection’ technique for image reconstruction/upscaling. The PS4 version was rendered at 1080p, while the PS4 Pro version targeted a dynamic 4K resolution. The open-world action-adventure game targets a locked 30fps on both platforms, albeit at different resolutions. Let’s start with the basics - Marvel’s Spider-Man was released in September 2018 on the PlayStation 4 and PS4 Pro platforms.
#Spiderman remastered pc full#
There are a lot of new additions to Peter Parker’s adventure on PC, but to understand the full potential of the changes, we need to go back. It shows that Sony’s strategic investment into Nixxes Software, which previously handled PC ports of Square Enix games, has started to pay off incredibly well. Fortunately, Marvel’s Spider-Man is an excellent port that scales well across PC hardware along with offering better graphical and quality-of-life options to PC players over its PS4/PS5 counterparts. Marvel’s Spider-Man marks the fourth major first-party PlayStation exclusive to come to PC, following Horizon Zero Dawn, Days Gone, and of course, God of War.īringing a console game to PC always has its fair share of potential problems, some of which were highlighted quite well with Horizon Zero Dawn’s rocky port. The Insomniac Games’ developed franchise starring the friendly neighborhood wall-crawler has quickly risen to become PlayStation’s best-selling exclusive and, now 4 years out from release, is getting new life with an unlocked potential on PC.

The PC Port of Marvel’s Spider-Man Remastered is another strong addition to PlayStation’s new venture.
